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Mail Archives: djgpp/1997/01/24/00:42:08

From: jare AT jet DOT es (Javier Arevalo)
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer,alt.comp.shareware.for-kids
Subject: Re: Publishing a game
Date: Thu, 23 Jan 1997 21:01:10 GMT
Organization: Iguana demogroup
Lines: 11
Message-ID: <5c8jc7$nu4$1@diana.ibernet.es>
References: <5bqo19$58 AT news DOT cableinet DOT net> <32E1F436 DOT 453A AT netcomuk DOT co DOT uk> <32E28623 DOT 4841 AT cam DOT org> <5butbq$e86$1 AT news DOT sas DOT ab DOT ca> <32E425C1 DOT 3FFA AT cam DOT org>
Reply-To: jare AT jet DOT es
NNTP-Posting-Host: info153.jet.es
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Tudor <tudor AT cam DOT org> wrote:

>I wouldn't like workin my butt on that game then takin a shitty 10% when
>the publisher gets 90% and 100% of the work is myne!!

If the total work is 100% yours then what do you want your publisher
for? Surely for him to do something: sell your game. So it's not you
who does everything. If you think that selling is easy, try it on your
own; maybe you're right. :)


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