Mail Archives: djgpp/1997/01/23/00:09:43
In article <3 DOT 0 DOT 32 DOT 19970119180029 DOT 0073fc64 AT dataplusnet DOT com>, Michael
Matczynski <michaelm AT dataplusnet DOT com> writes
>Does anyone know of a place on the internet that tells how to structure the main
>game loop of computer game? Like what order the steps should be in (ie. what
>order to get input, draw sprites on the screen, do AI, etc...). Any help is
>appreciated.
From my experience of game creation, there are many different steps you
could take to accomplish your main game loop, but a standard one I used
to use was
DO
[Update screen/sprites]
[Handle Control]
[Handle AI]
[Other Stuff]
LOOP
--
Moo-Juice
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