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From: | Rob Vasquez <digital DOT fx AT worldnet DOT att DOT net> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro speed question |
Date: | Fri, 03 Jan 1997 18:46:45 -0500 |
Organization: | Digital Fx |
Lines: | 17 |
Message-ID: | <32CD9A65.7514@worldnet.att.net> |
References: | <32CD4EA6 DOT 5113 AT mbnet DOT mb DOT ca> |
NNTP-Posting-Host: | 207.147.60.111 |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
> * To use blit() 1-3 times (enough to fill the screen) > or > * to use draw_rle_sprite() to fill the screen with 20x20 > sprites > > I'm hoping the answer is obvious so I don't have to go make a > benching program :) It seems like you are a game programmer. You have any projects in the work? I'm working on a sprite editor/animator for a few people. I'd be gald to help you with anything large or small. -- Rob Vasquez Digital Fx '97 email: digital DOT fx AT worldnet DOT att DOT net
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