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Mail Archives: djgpp/1996/12/10/17:22:26

Sender: root AT sympatico DOT ca
Message-ID: <32A9805A.5818C4F0@sympatico.ca>
Date: Sat, 07 Dec 1996 09:34:02 -0500
From: "Mike A. Harris" <mharris AT sympatico DOT ca>
MIME-Version: 1.0
To: djgpp AT delorie DOT com
Subject: Re: Is djgpp better? Yes!
References: <Pine DOT SGI DOT 3 DOT 93 DOT 961206130644 DOT 1131A-100000 AT gibson DOT eee DOT upd DOT edu DOT ph>

Orlando Andico wrote:
> 
> On Thu, 5 Dec 1996, George Foot wrote:
> 
> > >Just take a look at the game Quake, it was designed on a UNIX system
> > >and then ported to DOS using DJGPP. SO it shouldn't be too much of a
> > >problem.
> >
> > Are you sure? I thought Quake was written for Dos, using DJGPP, then
> > ported to Linux later on.
> 
> to my knowledge, Quake was developed under IRIX (the SVR4 UNIX of Silicon
> Graphics boxes) then ported to DOS using DJGPP later.. simply because SGI
> boxes were the fastest they could get at the time (imagine doing lots of
> compile/edit cycles and you'd be glad to have a fast machine..)

Quake was written in Nextstep (as the Quake FAQ/Quaketalk/Quakewhatever
states), then ported to DOS/Linux.  I've got some Nextstep screenshots
that id released with the Quake editor and other Quake stuff.

Mike A. Harris  -  mharris AT sympatico DOT ca, mharris AT blackwidow DOT saultc DOT on DOT ca
The Ultimate: Linux 2.0.26, DOSemu, 4DOS 5.50c, DJGPP 2.01, Borland C
3.1


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