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Mail Archives: djgpp/1996/12/05/16:05:35

Date: Fri, 6 Dec 1996 04:54:12 +0800 (GMT)
From: Orlando Andico <orly AT gibson DOT eee DOT upd DOT edu DOT ph>
To: "Michael O. C. Tan" <octan AT netasia DOT net>
cc: djgpp AT delorie DOT com
Subject: Re: help...
In-Reply-To: <32A6CC29.2773@netasia.net>
Message-ID: <Pine.SGI.3.93.961206045220.9123A-100000@gibson.eee.upd.edu.ph>
MIME-Version: 1.0

On Thu, 5 Dec 1996, Michael O. C. Tan wrote:

> Hi! I'm sort of a newbie here :) I need to ask a few questions 
> and get answers pretty fast, i'm not sure if i can read all of the
> messages in this group, so its okay to email me directly (okay, i 
> suggest it :) 
> 
> here goes, i'm working on a these that is a network game, the game
> runs like warcraft II and should be network playable... out chosen
> language is Watcom C++.  part of the group has completed our 
> network/synchro modul on turbo C++ (16bit mode), and another has almost
> finished the game and graphics part in watcom DOS4G (32bit).
[...]

I believe we've seen mail from you before.

AGAIN: the DJGPP mailing list/newsgroup DOES NOT SUPPORT PROGRAMMING WITH
WATCOM C/C++

The DJGPP mailing list is for discussion of programming with DJGPP. If
you've read the FAQ, you'll know that DJGPP is a freeware compiler and
program development system that beats the crap out of Watcom (and you
don't have to pirate it.. sound familiar?)
 
.-----------------------------------------------------------------.
| Orlando Andico                email: orly AT gibson DOT eee DOT upd DOT edu DOT ph |
| IRC Lab/EE Dept/UP Diliman   http://gibson.eee.upd.edu.ph/~orly |
|  "through adventure we are not adventuresome" -- 10000 Maniacs  |
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