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Mail Archives: djgpp/1996/10/22/22:37:07

From: Elliott Oti <e DOT oti AT stud DOT warande DOT ruu DOT nl>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Alex Chalfin's Voxel Code!
Date: Mon, 21 Oct 1996 21:17:38 -0700
Organization: Academic Computer Centre Utrecht, (ACCU)
Lines: 30
Message-ID: <326C4AE2.6F4D@stud.warande.ruu.nl>
References: <326C007C DOT 48DDF727 AT mercury DOT execulink DOT com>
NNTP-Posting-Host: warande1078.warande.ruu.nl
Mime-Version: 1.0
To: Jeff Weeks <pweeks AT mercury DOT execulink DOT com>
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Jeff Weeks wrote:
> 
> I was talking to Alex Chalfin about porting his Watcom Voxel code (I am
> also porting Chris Egerter's voxel engine) to DJGPP.  I think I've
> gotten most of Egerter's engine done but before I start on Chalfin's
> engine... he told me that someone had already ported it to DJGPP.  If
> that person is reading this message could you please reply to me... I'm
> wondering if that person would be kind enough to give me the already
> ported code.

I did a port to DJGPP a couple of months ago (nothing to it, really;
Chalfin wrote good clean code). Mail me if you want it.
 
> If you must know why I need it... I'm porting a bunch of 3D engines
> (mostly voxel) to DJGPP and also adding SVGA support (if they don't
> already have it) and I'm gonna put them on my DJGPP www page and also
> may use one to make a small (free) game.

Great.


Elliott


 
> Thanks,
> Jeff Weeks
> 
> PS: If you are the person with the already ported code could you please
> respond to me personally at pweeks AT execulink DOT com

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