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Mail Archives: djgpp/1996/09/09/00:16:57

Xref: news2.mv.net comp.lang.c:83996 comp.os.msdos.djgpp:8426 rec.games.programmer:62157
From: Chris <dingfam AT express DOT ca>
Newsgroups: rec.games.programmer,comp.os.msdos.djgpp,comp.lang.c
Subject: Map editor
Date: Sun, 08 Sep 1996 19:39:37 -0700
Organization: Internet Express
Lines: 17
Message-ID: <32338369.598F@express.ca>
Reply-To: dingfam AT express DOT ca
NNTP-Posting-Host: ppp5.express.ca
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hiya!
	I've just finished my *first* (good) graphic engine. Its ideal for 2D
racing games, strategy games, and RPG's. I have written some examples,
just to test the engine, but know I want to make a Map Editor, so I can
make more, without writting lots -o- code, for each map/level. 
	Problem: never made a level/map editor before in my life! And i dont
know where to begin. 
Any sugestions, ideas, source???
Thanks a bundle!
chris
-- 
Chris Dingwall | aka-SpankE 
ChrisD AT digital-rain DOT com | dingfam AT express DOT ca | cdingwall AT geocities DOT com
http://www.geocities.com/SiliconValley/Park/1043
"My Parens aren't lookin' so hot these days, but my future's lookin'
good" 
-Green Day

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