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Mail Archives: djgpp/1996/08/07/08:49:36

Xref: news2.mv.net comp.os.msdos.djgpp:6879
From: sl14 AT crux1 DOT cit DOT cornell DOT edu (S. Lee)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Gnu cross compiling?
Date: 6 Aug 1996 03:31:12 GMT
Organization: Nekomi Institute of Technology
Lines: 22
Message-ID: <4u6ea0$7fh@tuba.cit.cornell.edu>
References: <31FAE75C DOT 6824 AT p3 DOT net>
NNTP-Posting-Host: 128.253.232.60
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <31FAE75C DOT 6824 AT p3 DOT net>, A King  <nuking AT p3 DOT net> wrote:
[...]
>Windows, Power Mac, etc.), and the creation of sequels easily.  He 
>suggested creating an Virtual RPG CPU assembly language (ViRAL), and then 
>using a high-level language (i.e. C, or TBML) for Infinitum (ROM image). 
> But rather than creating everything (C compiler, linker, ViRAL compiler, 
>etc.), he said something about "speccing out a processor in DJGPP's 
>cross-compiler" (or something similar).  I was wondering if a) this was 
>possible, and b) how to go about doing this.  If anyone has ANY info 
>(DOCs, experience, etc.), please respond to me, either via news or 
>e-mail.

a) it should be possible, but the result is a C-compiler that generates
ViRAL.  Then you'll have to write Infinitum in C.  I don't think that is
what you want.  I suppose you'd want a new, simpler language (like TBML)
to write Infinitum in.  Afterall, if you write Infinitum in C you won't
need ViRAL at all; you can just compile for the native platform.

b) read the gnu info files that comes with djgpp.

sl14 AT cornell DOT edu
Witty .sig under construction.

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