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Mail Archives: djgpp/1996/07/29/02:53:25

Date: Mon, 29 Jul 1996 02:39:11 -0400 (EDT)
From: "Mike A. Harris" <mharris AT blackwidow DOT saultc DOT on DOT ca>
To: dingwall <dingfam AT express DOT ca>
cc: djgpp AT delorie DOT com
Subject: Re: HELP! Can't compile Black3D code under DJGPP2!
In-Reply-To: <31FAC3A3.7993@express.ca>
Message-ID: <Pine.LNX.3.91.960729023450.17208J-100000@blackwidow.saultc.on.ca>
MIME-Version: 1.0

On Sat, 27 Jul 1996, dingwall wrote:

> Hi there,
> I've just recently spent $72.00 Cdn. on Andr=E9 LaMothe's "The Black Arts=
=20
> Of 3D Game Programming", and i cannot compile the source code that comes=
=20
> with the book, under DJGPP2! ANY help would be appreciated.
> Thanks in advance,

Although I don't have that particular book, I do have "Tricks of the
Game Programming Guru's" by Andre Lamoth, and all of the code is MSC=20
specific.  I've modified much of it to work with Borlands graphics=20
routines or my own.  I suspect that the code in your book may also
be MS specific.  It wasn't very difficult to make the code work in BC,
so you shouldn't have too much trouble porting code to DJ either.

How is the book?  Was it worth the $72?  I'm looking for more
graphics books too so I'd like to know what you think of it.

TTYL


Mike A. Harris    -    The Computer Doctor    -    Computer Consulting
Internet, Modems, DOS, Windows, Virus Removal, Memory Management, etc.
mharris AT blackwidow DOT saultc DOT on DOT ca                    Bus.: (705)946-0896
http://blackwidow.saultc.on.ca/~mharris            Home: (705)946-3963

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