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Mail Archives: djgpp/1996/07/26/08:10:15

Sender: g595160 AT fs1 DOT lmco DOT mar DOT com
Message-Id: <31F8B424.8F9@fs1.lmco.mar.com>
Date: Fri, 26 Jul 1996 08:03:48 -0400
From: Shawn Lee <g595160 AT fs1 DOT lmco DOT mar DOT com>
Mime-Version: 1.0
To: Graham Sturmy <sturmyg AT cs DOT man DOT ac DOT uk>
Cc: djgpp AT delorie DOT com
Subject: Re: DirectX 2 SDK
References: <Pine DOT SUN DOT 3 DOT 91 DOT 960725100135 DOT 2959A-100000 AT n6k>

Graham Sturmy wrote:
> 
> Hi all,
>   I just downloaded the DirectX 2 Software development kit
> (all 34 Megs of it (twice, but thats another story)). Unsupprisingly its
> written basically for Microsofts VC++ (with a little extra for watcom users)
> I was just wondering if there is any way of compiling it with djgpp.
> I suspect (practically know) that this can't really be done (or not
> easily) but I suppose there is no harm in asking.
> I don't really want to have to buy VC++ if I don't have to. (Actually I
> don't really wanna buy it at all.)
> 
> Graham Sturmy (University of Manchester)
> 
> PS. Wouldn't it be nice if DJGPP could compile windows stuff???
> (Did I just write than PS???? Sorry don't know what came over me)

I think the answer to your question is ... There is no way at the moment
to 
use DirectX w/ djgpp.  But keep the kit a see if you can figure out a
work around.
I'm sure you know of the many Game dev. libs for djgpp (i.e. Allegro).
If you need
something right now.

Mr. Lee

BTW- where did you get the DirectX kit?

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