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Mail Archives: djgpp/1996/07/04/06:12:55

Date: Thu, 4 Jul 1996 03:08:24 -0700 (PDT)
From: Jag <gaghon AT nevada DOT edu>
To: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
cc: djgpp AT delorie DOT com
Subject: Re: Quake and Win95...
In-Reply-To: <Pine.SUN.3.91.960703132356.22257B-100000@is>
Message-ID: <Pine.OSF.3.91.960704030456.21211A-100000@pioneer.nevada.edu>
MIME-Version: 1.0


On Wed, 3 Jul 1996, Eli Zaretskii wrote:

> > I am writing a program in DJGPP, and in Win95 everytime I try to use the
> > keyboard, like the F key, Win95 takes control of the program.
> 
> Does this happen for every key?  Or just for some of them?  What does 
> ``Win95 takes control of the program'' mean?  Can you post a small 
> program that exhibits this behavior, or at least tell what the program 
> does?

No, it does not do it for every key just hot keys.  'F' is one of them.
I don't know of any other.

This is what it does.  I have a full screen game running.  Push the F key and
I now have the Win 95 screen back up, with the activated function from 
the F key.

> 
> > But in Quake, it does not go into Win95.   What are they doing?????
> 
> Most probably, Quake installs its own keyboard interrup handler, like 
> every decent game out there.
> 

That's whats funny.  I too am installing a keyboard handler. It locks out 
DOS fine, and Win 3.1, but not 95.


Thanks for your reply,

VInce

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