Mail Archives: djgpp/1996/06/28/05:08:51
Fabian Nunez wrote:
>
> Specifically, the little player utility that comes with mikmod (mikmod.exe)
> seems to get stuck at the first note of the mod (ANY mod, xm, s3m, etc) and
> no sound comes out.
I got a similar problem:
If I start mikmod.exe from the Norton Commander under DOS it only works,
when I stubedit mikmod.exe to have a bigger real-mode transfer buffer
(32k or more). From the DOS command line it works ok.
Strange thing,isnt it ?
I dont know if that works with your environment, but try it.
Regards,
Enrico.
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