Mail Archives: djgpp/1996/06/03/09:34:44
Xref: | news2.mv.net comp.os.msdos.djgpp:4512
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From: | matrix AT ionsys DOT com (MCheu)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | mode 13h -- setting/modifying pallettes?
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Date: | Mon, 03 Jun 1996 07:27:57 GMT
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Organization: | ionsys.com
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Lines: | 15
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Message-ID: | <4otpbl$boi@maggie.ionsys.com>
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NNTP-Posting-Host: | ip-025.ionsys.com
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hello all,
Could someone please direct me to a faq or something that can show me
how to set or modify the pallette in mode 13h under djgpp? I've found
info on how to plot points and get into and out of mode 13h in the v2
faq, but not on how to set the pallette with djgpp v2. If possible,
I'd like to find C code examples since the only examples I've been
able to find are in ASM code for Borland C++ (they're from the Aus
online version of Game Developer Magazine).
Thanks very much.
-MCheu
-matrix AT ionsys DOT com
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