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Mail Archives: djgpp/1996/06/02/19:35:10

Xref: news2.mv.net comp.os.msdos.djgpp:4475
From: owen AT gememail DOT demon DOT co DOT uk (Owen)
Newsgroups: comp.os.msdos.djgpp
Subject: Is my code fast enough?
Date: Sun, 02 Jun 1996 21:56:48 GMT
Lines: 7
Message-ID: <833752640.20609.0@gememail.demon.co.uk>
NNTP-Posting-Host: gememail.demon.co.uk
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I have been programming some sprite routines in DJGPP, which work
using double buffers at 640x480 (256 colour) using VESA 1.2 and VESA
2.0 linear frame buffers. How fast should i expect it to work, at the
moment it will display 50x50 sprites (500 per frame), with colour 0
transparent and VESA 1.2 at about 2450 sprites per second, with VESA 2
it displayed 2500 sprites per second. 

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