Mail Archives: djgpp/1996/06/01/14:51:01
Xref: | news2.mv.net comp.os.msdos.djgpp:4440
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From: | Shawn Hargreaves <slh100 AT york DOT ac DOT uk>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: Mixing two palettes with allegro
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Date: | Fri, 31 May 1996 11:24:24 +0100
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Organization: | The University of York, UK
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Lines: | 47
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Message-ID: | <Pine.SGI.3.91.960531103746.1178A-100000@sgi2.york.ac.uk>
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NNTP-Posting-Host: | sgi2.york.ac.uk
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Mime-Version: | 1.0
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In-Reply-To: | <4ojrcc$36t@groa.uct.ac.za>
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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On 30 May 1996, David Nunez wrote:
> I want to make a picture viewer, with a nice gui like set of controls.
> I want to setthe first 128 colours of my palette (working with
> 320x200x256) to those of the pic I load in, and the other 128 I want
> to use for my gui and other stuff. I tried making a RGB pal[256] and
> the a for loop that copied first the 128 colours of my pic to the
> first 128 of pal, and then copied the 128 of the gui to the last 128
> of pal using a simple
>
> for (int k = 0; k < 128; k++) //no typos -- new editor(sorry)+
> pal[k] = pic_palette[k];
>
> for (int k = 128; k < 256; k++)
> pal[k] = gui_palette[k-128]; //i
>
> All this gave me was a really wierd set of palette type animation on
> the screen All the colours went crazy, changing all the time. Then
> when it was all over, the colours were all screwed up. Any suggestions?
Your approach looks fine to me. I don't understand how you could be
getting an animation type effect, unless you are setting the pallete
repeatedly with different values. If you just have the one call to
set_pallete(pal) after that snippet of code, there is no way it could
result in color cycling...
If you mail me a larger chunk of your code, I'd be happy to take a look
at it and see if I can locate the problem.
The other problem you will encouter, though (pretty obvious, really) is
that you won't be able to display pictures using colors 128-256. You will
have to do some color reduction to convert the images so they don't use
the colors you have reserved for your interface...
> (PS. to make a pointer which uses colours say 127&128 instread of the
> default colours, do I just define my own custom pointer?)
Yes. You can use any bitmap as a mouse pointer, by calling
set_mouse_sprite(bitmap).
/*
* Shawn Hargreaves. Why is 'phonetic' spelt with a ph?
* Check out Allegro and FED on http://www.york.ac.uk/~slh100/
*/
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