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Mail Archives: djgpp/1996/04/25/05:34:10

Date: Thu, 25 Apr 1996 11:42:37 +0200 (IST)
From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
To: "T.W. Seddon" <T DOT W DOT Seddon AT ncl DOT ac DOT uk>
Cc: djgpp AT delorie DOT com
Subject: Re: Direct (bitmap) video access with v2
In-Reply-To: <4lm11f$kvl@whitbeck.ncl.ac.uk>
Message-Id: <Pine.SUN.3.91.960425114105.23363Y-100000@is>
Mime-Version: 1.0

On 24 Apr 1996, T.W. Seddon wrote:

> but to no avail. I don't want to use functions or macros or 
> _set_nearptr_enable or anything like that, since speed is of the essence. 
> Is there any way I can set up a v1-like video memory access routine? Or 
> will I have to go back to version 1 again?

What's wrong with `nearptr' facility?  It's fast enough for id software 
to write their lates and hottest QUAKE game.

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