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From: | cotool1 AT umbc DOT edu (o'toole casey ( bs cmsc)) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | GRX20 Help! |
Date: | 4 Apr 1996 02:02:30 GMT |
Organization: | University of Maryland, Baltimore County |
Lines: | 21 |
Message-ID: | <4jvajm$9nj@news.umbc.edu> |
NNTP-Posting-Host: | umbc8.umbc.edu |
NNTP-Posting-User: | cotool1 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
I Recently started fooling around with GRX 2.0. I Printed out the API.DOC File but I find it insufficient to explain the kind of programming I want to do. First of all, I understand how to create a graphics context. And I assume you draw to it by using set graphics context or whatever. Now how do I get this new graphics context to the screen??? Basicly I want to know how to do Double Buffering with GRX. Second.. Is there anyway to access the memory of the buffer directly so I dont have to use the putpixel function everytime? I have read the documentation overe and over but can not figure out what the deal is... Anyhelp greatly appreciated. Casey O'Toole cotool1 AT gl DOT umbc DOT edu
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