Mail Archives: djgpp/1996/02/21/15:14:31
Xref: | news2.mv.net comp.os.msdos.djgpp:1298
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From: | bc80002 AT bingsuns DOT cc DOT binghamton DOT edu (Seth M. Landsman)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Q : Graphics and DJGPP 2.0
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Date: | 21 Feb 1996 00:31:11 GMT
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Organization: | Binghamton University, Binghamton, NY
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Lines: | 25
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Message-ID: | <4gdp4f$jdd@bingnet1.cc.binghamton.edu>
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NNTP-Posting-Host: | 128.226.1.20
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Greets,
I was an avid DJGPP 1.x user, who switched over the Watcon C/C++
10.5 because the research I was involved in required use of its
features. Now I am heavily involved in cross platform stuff, so I'm
switching back, and just grabbed the 2.0 version.
However, since I am using this compiler anyway, I would like to
start working with graphics again in this compiler. Therefore, my
question, how does one work with graphics on a low level basis (don't
point me to using the GRX library) with DJGPP 2.0.
Thanks,
Seth
--
------------------------------------------------------------------------
"We pray for one last landing,
On the globe that gave us birth;
Let us rest our eyes on fleecy skies
And the cool, green hills of Earth"
-Robert Anson Heinlein
"The Green Hills of Earth"
bc80002 AT bingsuns DOT cc DOT binghamton DOT edu
et. al.
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