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Mail Archives: djgpp/1995/12/08/12:43:27

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From: jan AT stack DOT urc DOT tue DOT nl (Jan Oonk)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Graphics in V2
Date: 7 Dec 1995 09:38:18 GMT
Organization: MCGV Stack, Eindhoven University of Technology, the Netherlands.
Lines: 20
References: <DJ46K2 DOT 8D6 AT jade DOT mv DOT net> <30c5b8d5 DOT sandmann AT clio DOT rice DOT edu> <4a6c35$gnd AT tuegate DOT tue DOT nl>
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Dj-Gateway: from newsgroup comp.os.msdos.djgpp

Jan Oonk (jan AT stack DOT urc DOT tue DOT nl) wrote:
: Charles Sandmann (sandmann AT clio DOT rice DOT edu) wrote:
: : > What address is the VGA buffer mapped to in V2 ?

: : It's not mapped by default in the linear space.  You can either access
: : it with the farptr functions or the nearptr functions.  Emulated linear
: : buffers (ie 0xd00xxxxx) are not supported.  Use the conventional_memory
: : selector with offset 0x0a0000.

: : If your video card has the capabilities of mapping a linear buffer in
: : extended memory, there is a VBE.ZIP example floating around which sh

: Greetings, Trax/SPiRiT!

OOPS... The message got lost:

I think this question about how to access graphics is one of the TOP 10
questions. Please put it in the FAQ if it isn't already there :)

Thanks... Trax/SPiRiT!

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