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Mail Archives: djgpp/1995/12/04/02:37:46

Date: Mon, 4 Dec 1995 13:50:46 -0800 (GMT)
From: Orlando Andico <oandico AT gollum DOT eee DOT upd DOT edu DOT ph>
To: DJGPP Mailing List <djgpp AT sun DOT soe DOT clarkson DOT edu>
Subject: Xlibemu

I'm trying to write X-applications using DJGPP. I'm not using an X-Server 
like DV/X as I don't have access to that... I do have a copy of Xlibemu 
(don't know which version). Listed below is the contents of my lib/x11 
directory:

libx11   a         321,458 12-03-94   1:25a
libxaw3d a         355,736 09-01-94   8:23a
libxext  a          26,954 09-04-94   6:06p
libxi    a          52,522 09-04-94  12:17a
libxmu   a         112,786 09-03-94   6:19p
libxt    a         372,520 09-12-94   2:15a

Aside from the obvious ``innovation'' of adding -lx11 -lxt (etc) to my 
gcc command line, what other things must I do?

I also noticed when compiling the games samples that some of them (i.e. 
xmine) would bomb with an X Error <something>. This happened to the 
precompiled binaries and the binaries I built myself. Some work though 
(i.e. ico, xmaze).

Also I'd like to know if there are any other Xlib emulations for DJGPP 
out there available on the net as I'd like to try them.

-------------------------------------------------------------------------------
Orly A. Andico                       Instrumentation, Control, and Robotics Lab
oandico AT gollum DOT eee DOT upd DOT edu DOT ph            Dept of Electrical & Electronics Eng'g
                                          University of the Philippines Diliman
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