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Mail Archives: djgpp/1995/04/29/11:13:25

Date: Sat, 29 Apr 1995 12:13:15 +1000
From: Matthew Lamari <matt AT whcomprm DOT jcu DOT edu DOT au>
Sender: Matthew Lamari <matt AT whcomprm DOT jcu DOT edu DOT au>
Reply-To: Matthew Lamari <matt AT whcomprm DOT jcu DOT edu DOT au>
Subject: Dynamic Linking. . . ?
To: djgpp AT sun DOT soe DOT clarkson DOT edu

   I am interested in any substitute for the overlaying present in 
standard 16-bit applications.  I know that this is difficult without the 
dos segmentation system, and hard to interface with existing code.

   I realise that loading a whopping executable doesn't matter in theory, 
as the necessary part will be swapped in when needed.  However, this 
may require that swapping is necessary in a program that, with 
overlaying, wouldn't need to swap at all.  Also, this would introduce the 
problem of possible swapping at inopportune moments (this is kind of a 
game I'm doing here.)

   Is there any way that an entire section can be moved in or out, yet 
directly use routines that are permanently loaded?

Thanks

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