www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1994/10/20/18:18:00

Date: Thu, 20 Oct 1994 15:44:25 -0500 (CDT)
From: ALAN L HIGHTOWER <alh AT engr DOT engr DOT uark DOT edu>
Subject: Gravis UltraSound Library
To: djgpp AT sun DOT soe DOT clarkson DOT edu

'lo all,

    Last night I started porting the Gravis UltraSound SDK from Watcom to 
DJGPP, so far so good.  I haven't done a test run on thier sample progys 
yet, but will today.  I don't think there will be any problems since it 
ported straight with very little changes.  The library itself only 
provides minimal control over the GUS and I've heard from some that it 
pretty buggy, so I'll probably wind up rewriting the whole thing anyway.
I am getting some help from tran and J. Jenson the resident internet 
experts on the GUS.

    What I'm hoping to do is create a generic soundlib that has module 
and multiple sound card support build in.  I do know for a fact that I 
will add module playback under the GUS for .s3m's.  I've gotten the 
module format from Sami (Psi/FC) and it looks straight forward.  I also 
want to include at least one other module format in the initial release, 
so if anyone has code written for either DJGPP or would be willing to 
port other code to DJGPP for like Fast Tracker or Protracker mods (prefer 
PT since FT][ will be out soon) please let me know.

    As far as multiple sound modules, I don't know that much about sound 
card programming in general (just now learning GUS), but I would like to 
integrate work already done by the author of sblaster.zip and Chris 
Christensen's libgame.a, but again, I'll need some help getting it 
taylored to playing modules.  How different is SB1.0 comparted to 
wavetable?

    Anyway, I need beta testers for this prerelase, so let me know if you 
have a GUS and would be willing to test/work on it...
 
Alan


- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019