Mail Archives: djgpp/1994/10/05/00:45:55
I'm trying to write a mouse handler (I know there are others, but I
want to do it) and I seem to have a problem - everytime my handler is
called, the relevant bits in ax are all 1. I'm using a real-mode
callback to get to my handler so I'm wondering if that callback is
fiddling with ax. ax is a parameter for the mouse handler so if the
callback is messing with it, it's got to quit doing that. So, is it the
callback or do I have some other problem?
Kim
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