Mail Archives: djgpp/1993/07/07/16:12:15
After recieving a few "I have seen that too; went away, tho" messages, I
figured to just hammer and see _where_ it dies, and try to decide why.
When I work with array indicies that go beyond 383 by 256, my code dies.
My arrays are typedef'd as of [size][size]; there are characters arrays,
floats, and signed integers. These numbers seem ridiculously small to be
blowing out anything, so:
should I just throw up my hands [as others have apparently done] and work
on the arrays piece-by-piece?
should I just throw the "simplifying" of arrays out the door and go back
to mere double pointers and offsets?
should I be smacked over the head with my vt240 for missing something
obvious?
joe....
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