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| From: | Charles Sandmann <sandmann AT clio DOT rice DOT edu> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: WinXP and DJGPP.... |
| Date: | Sun, 17 Feb 2002 23:21:03 CST |
| Organization: | Rice University, Houston TX |
| Lines: | 18 |
| Message-ID: | <3c708f3f.sandmann@clio.rice.edu> |
| References: | <MIob8.2249$tu6 DOT 226309 AT newsread2 DOT prod DOT itd DOT earthlink DOT net> |
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| NNTP-Posting-Date: | 18 Feb 2002 05:46:25 GMT |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
> XP sucks, imho. I gave it a serious try for about 1 month. 3 games -- 1 dos > and 2 win9x -- wouldn't run properly on it (all close, but no cigar). If your primary concern for an operating system is based on if it runs old games - XP probably isn't for you. If you are tired of the reboot of the hour - and want to be able to run for weeks or months on end without rebooting or losing data, XP runs circles around any Win 9x based kernel. (much ranting snipped ...) > No, they'll will never port the DOS port of GPP to WinXP. I'd imagine the > Win32 ports of GPP are working better on XP than DJ, but I have no > experience there. There are several working versions of the GCC compiler collection and many of the support tools on Simtel, and they have been there for over a month when you wrote this message. (There was a reply in the thread 2 weeks before which pointed that out). Please try to check facts first.
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