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| Message-ID: | <363137EB.28A15B2C@geocities.com> |
| From: | Sahab Yazdani <sahaby AT geocities DOT com> |
| X-Mailer: | Mozilla 4.5b2 [en] (Win95; I) |
| X-Accept-Language: | en |
| MIME-Version: | 1.0 |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Non-Allegro Multimedia Programming |
| Lines: | 17 |
| Date: | Fri, 23 Oct 1998 21:14:03 -0500 |
| NNTP-Posting-Host: | 209.148.144.2 |
| X-Complaints-To: | abuse AT sprint DOT ca |
| X-Trace: | HME2.newscontent-01.sprint.ca 909192076 209.148.144.2 (Fri, 23 Oct 1998 21:21:16 EDT) |
| NNTP-Posting-Date: | Fri, 23 Oct 1998 21:21:16 EDT |
| Organization: | Sprint Canada Inc. |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Since I am developing my own Gaming Library ( I kinda like to do things the dirty way so I understand whats going on better ), I was wondering if you nice people could point me out to the right direction with multimedia programming. I need to know how to access the sound card and how to read WAVE files and MIDI files, I already know a little bit of sound-card programming and how I have to access an interrupt?? But if you can point me to web-sites, faqs, examples, even libraries that I can read the source for clues, I would greatly appreciate it!! -- ********************************************************************** * Sahab Yazdani * Let the Dragon ride again on the * * Thornhill Secondary School * winds of Time - Wheel of Time * ********************************************************************** * http://www.geocities.com/TimesSquare/Bunker/8994/index.html * * Click the link to visit my portion of The Neverhood * **********************************************************************
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