From: Moo-Juice Newsgroups: comp.os.msdos.djgpp Subject: Re: Collison detection fo Action game Date: Fri, 7 Feb 1997 14:54:53 +0000 Organization: Honest Ron's Car Emporium Distribution: world Message-ID: References: <855142026 DOT 12716 AT dejanews DOT com> <1GKh7AAUla+yEwGM AT flag DOT demon DOT co DOT uk> NNTP-Posting-Host: flag.demon.co.uk MIME-Version: 1.0 Lines: 27 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp In article , Till Harbaum writes >> : _~#~_ '#####` >> : 'o o` #include void main(){__djgpp_ |o o| : >> ::| | || nearptr_enable();char *v=(char*)(__djgpp_conv | | |:: >> :: || entional_base+0xb8000);v[0]='M';v[1]=15;v[2]= | :: >> |==- /| 'o';v[3]=15;v[4]='o';v[5]=15;v[6]='!';v[7]=15 \ -== >> | | | | ;__djgpp_nearptr_disable();}; | | >> -oOOo---oOOo---The---Adventures---Of---Poke---And---Moo---oOOo-oOOo-- > >what about #include main(){puts("Moo!"; return 0;} ??? Then there would have been a lot of space wasted between the two heads, so I did it the long and far more interesting way (And quicker). -- . ben AT flag DOT demon DOT co DOT uk / www.flag.demon.co.uk Moo-Juice on IRC. ___ . : _~#~_ '#####` : 'o o` #include void main(){__djgpp_ |o o| : ::| | || nearptr_enable();char *v=(char*)(__djgpp_conv | | |:: :: || entional_base+0xb8000);v[0]='M';v[1]=15;v[2]= | :: |==- /| 'o';v[3]=15;v[4]='o';v[5]=15;v[6]='!';v[7]=15 \ -== | | | | ;__djgpp_nearptr_disable();}; | | -oOOo---oOOo---The---Adventures---Of---Poke---And---Moo---oOOo-oOOo--