From: fchalub AT bigfoot DOT com (Fabricio Chalub) Subject: openGL and .obj files. 15 Mar 1997 09:52:41 -0800 Approved: cygnus DOT gnu-win32 AT cygnus DOT com Distribution: cygnus Message-ID: <332ABC42.5C67.cygnus.gnu-win32@bigfoot.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.0b2 (Win95; I) Original-To: Cygwin32 X-Priority: 3 (Normal) Original-Sender: owner-gnu-win32 AT cygnus DOT com Hummm... the list didn't get my last messages, so I'm resending them. I am having a problem compiling certain openGL programs in cygwin17.1. Altough the beta has the opengl and glu libraries (from the Scott Christley's Windows32 API project), it lacks the glaux library. I have downloaded microsoft's opengl implementation and Silicon's Cosmo OpenGL, both for windows 95 but the libraries provided on these implementations are in .lib format, the object files are in .obj format, something that is incompatible with gnuwin's .a and .o formats. And i don't have acess to the microsoft linker. Any ideas? Does anyone knows a openGL implementation/patch that works with cygwin? Does anyone knows some way to convert .obj to .o files? On EMX you can convert .obj to .o, but it doesnt work here. It seems that the .obj files that emx convert are related to OS/2 format... i don't know. You see, I really need help on this issue!! []s fabricio []s fabricio - For help on using this list, send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".