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Message-ID: <006901c1af06$71941800$2801a8c0@dcuthbert2k>
From: "Dylan Cuthbert" <dylan@q-games.com>
To: "Pavel Tsekov" <ptsekov@syntrex.com>
Cc: <cygwin@cygwin.com>
References: <002301c1aef8$228e5440$2801a8c0@dcuthbert2k> <3C610F7E.5020306@syntrex.com> <004a01c1aeff$d558baa0$2801a8c0@dcuthbert2k> <3C611750.5030903@syntrex.com>
Subject: Re: DirectX8/DirectInput + cygwin
Date: Wed, 6 Feb 2002 21:04:35 +0900
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I need to know what the existing libraries are intended to support before I
can help adding new entries.

Do you know for what version of DirectX they have been created with?  I
can't seem to be able to use DirectInput v7 calls either - ie.
DirectInput7CreateEx etc.  Is it DirectX 6 by any chance?

Also, if someone could let me know what it entails to add new entries (I am
new to this dll/lib business) I would be glad to help out as getting DirectX
v8 working with Cygwin would probably be quite useful to everyone.

Can I use the "nm" utility on .lib files in the same way as it is used on
.dll files to generate a .def file?

Regards
---------------------------------
Q-Games, Dylan Cuthbert.
http://www.q-games.com

----- Original Message -----
From: "Pavel Tsekov" <ptsekov@syntrex.com>
To: "Dylan Cuthbert" <dylan@q-games.com>
Cc: <cygwin@cygwin.com>
Sent: Wednesday, February 06, 2002 8:45 PM
Subject: Re: DirectX8/DirectInput + cygwin


> What do you mean they dont work ? Maybe there are missing features ? Of
> course if this is the case you can contribute the missing entries :)
>
> Dylan Cuthbert wrote:
>
> > They don't seem to work either - at least not for DirectX/Input 8 stuff.
> >
> > ---------------------------------
> > Q-Games, Dylan Cuthbert.
> > http://www.q-games.com
> >
> >
> >
> >
>
>
>
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