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| Date: | Wed, 24 Mar 1999 12:45:08 +0100 |
| To: | pgcc AT delorie DOT com |
| Subject: | Re: anybody built Gamess with pgcc? |
| Message-ID: | <19990324124508.G26863@cerebro.laendle> |
| Mail-Followup-To: | pgcc AT delorie DOT com |
| References: | <14072 DOT 8026 DOT 538045 DOT 878541 AT lrz DOT uni-muenchen DOT de> |
| Mime-Version: | 1.0 |
| In-Reply-To: | <14072.8026.538045.878541@lrz.uni-muenchen.de>; from Eugene Leitl on Wed, Mar 24, 1999 at 12:11:43AM +0100 |
| X-Operating-System: | Linux version 2.2.3 (root AT cerebro) (gcc driver version pgcc-2.93.09 19990221 (gcc2 ss-980929 experimental) executing gcc version 2.7.2.3) |
| From: | Marc Lehmann <pcg AT goof DOT com> |
| Reply-To: | pgcc AT delorie DOT com |
| X-Mailing-List: | pgcc AT delorie DOT com |
| X-Unsubscribes-To: | listserv AT delorie DOT com |
On Wed, Mar 24, 1999 at 12:11:43AM +0100, Eugene Leitl wrote:
>
> Has anybody built Gamess with pgcc? Any problems, caveats?
I once built xquake/x86 with pgcc, I haven't done any benchmarks, though..
(and it worked fine).
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