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| Date: | Mon, 07 Dec 1998 20:18:22 +0100 (CET) |
| From: | InfraRED/Veres Tibor <infrared AT aurora-borealis DOT satimex DOT tvnet DOT hu> |
| To: | Tuukka Toivonen <tuukkat AT ees2 DOT oulu DOT fi> |
| Subject: | Re: 3dnow in pgcc |
| Cc: | beastium-list AT desk DOT nl, David Jonsson <David DOT Jonsson AT ellemtel DOT se> |
| Sender: | owner-beastium-list AT basis DOT Desk DOT nl |
| Status: | RO |
| Lines: | 12 |
> "as" support is the first step. When as supports 3dnow, pgcc could > theoretically generate 3dnow opcodes and take advantage of it. > I don't know how easy that would to do, and if it would actually > be useful optimization. I think 3dnow (and maybe even MMX) are too high level stuff.. that a compiler could optimize for them.. only application,driver and library writers could make their code use these things.. -- InfraRED of aurora-borealis/Veres Tibor E-Mail: infrared AT aurora-borealis DOT satimex DOT tvnet DOT hu
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