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| Delivered-To: | pcg AT goof DOT com |
| Message-ID: | <19980429220513.27858@cerebro.laendle> |
| Date: | Wed, 29 Apr 1998 22:05:13 +0200 |
| From: | Marc Lehmann <pcg AT goof DOT com> |
| To: | beastium <beastium-list AT Desk DOT nl> |
| Subject: | [Olivier DOT Arsac AT sophia DOT inria DOT fr: C optim] |
| Mail-Followup-To: | beastium <beastium-list AT desk DOT nl> |
| Mime-Version: | 1.0 |
| X-Operating-System: | Linux version 2.1.98 (root AT cerebro) (gcc driver version pgcc-2.91.25 19980425 (gcc2 ss-980401 experimental) executing gcc version pgcc-2.91.19) |
| Status: | RO |
| Lines: | 25 |
----- Forwarded message from Olivier Arsac <Olivier DOT Arsac AT sophia DOT inria DOT fr> -----
I'm trying to optimize some very CPU intensive C code (an othello game) and I
looked thru your pointers but was a bit disapointed to find only Asm
optimization tricks.
do you know documents dealing with C code optim ?
Olivier
BTW: do you know people interested in rewritting in ASM the critical loop of
my code? The goal is to increase the strengh of the game for the next world
tournament...
----- End forwarded message -----
Anybody interested in earning a golden nose for making an othello program
faster?
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---==---(_)__ __ ____ __ Marc Lehmann +--
--==---/ / _ \/ // /\ \/ / pcg AT goof DOT com |e|
-=====/_/_//_/\_,_/ /_/\_\ --+
The choice of a GNU generation |
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