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| Message-ID: | <20180715181051.12546.qmail@stuge.se> |
| Date: | Sun, 15 Jul 2018 18:10:51 +0000 |
| From: | "Peter Stuge (peter AT stuge DOT se) [via geda-user AT delorie DOT com]" <geda-user AT delorie DOT com> |
| To: | geda-user AT delorie DOT com |
| Subject: | Re: [geda-user] DRC clearance bugs |
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gedau AT igor2 DOT repo DOT hu wrote: > (Bonus: now that we keep track of naked bboxes for all objects, I've fixed > the long standing paste buffer placement bug: it now uses the naked bbox > for limiting the crosshair, so you can place an object at the edge of the > drawing area and the clearance can extend beyond the drawing area. Sweet! Is the same box used also when moving objects? //Peter
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