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| From: | Paul Richards <Paul AT dunvegan1 DOT demon DOT co DOT uk> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: timer functions 2 |
| Date: | Fri, 16 Apr 1999 16:01:49 +0100 |
| Organization: | Paul's house |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Eli Zaretskii writes,
>
>On Thu, 8 Apr 1999, Luiz Fernando wrote:
>
>> i want to have my game running at same speed in computer of diferent
>> speeds (slowers and faster).
>> how can i do it ?
>
>I think `setitimer' or `alarm' should help you; please read their
>documentation. You should be able to set up a timer for a certain
>period of time, and calibrarate the CPU speed by counting the number
>of some loop iterations done during that time.
I didn't get the original post but if you go to my website and download
the IFS program because it has a small toolkit that I have. In the
toolkit (toolkit.*) it has a small timer function. If you email me I'll
explain more in-depth.
--
Paul Richards aka. Pauldoo
EMAIL Win95 paul AT dunvegan1 DOT demon DOT co DOT uk
Linux pauldoo AT dunvegan1 DOT demon DOT co DOT uk
HTTP www.dunvegan1.demon.co.uk/paul/
ICQ# 14106503
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