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| Message-Id: | <3.0.6.32.19990225001259.00941de0@pop.globalserve.net> |
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| X-Mailer: | QUALCOMM Windows Eudora Light Version 3.0.6 (32) |
| Date: | Thu, 25 Feb 1999 00:12:59 -0500 |
| To: | djgpp AT delorie DOT com |
| From: | Paul Derbyshire <pderbysh AT usa DOT net> |
| Subject: | Re: Allegro and dirty rectangles and fps |
| In-Reply-To: | <36D20444.414A@club-internet.fr> |
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| <199902192035 DOT PAA01466 AT envy DOT delorie DOT com> | |
| Mime-Version: | 1.0 |
| Reply-To: | djgpp AT delorie DOT com |
At 02:28 AM 2/23/99 +0100, you wrote:
>Just a little q:
>
>Would it be possible to to refresh every second line
>in say a 3D-game (and hence boosting the framerate)
>without getting an awfoul result?
>
>Anybody tried?
This is done all the time actually on certain video hardware that supports
it.
--
.*. "Clouds are not spheres, mountains are not cones, coastlines are not
-() < circles, and bark is not smooth, nor does lightning travel in a
`*' straight line." -------------------------------------------------
-- B. Mandelbrot |http://surf.to/pgd.net
_____________________ ____|________ Paul Derbyshire pderbysh AT usa DOT net
Programmer & Humanist|ICQ: 10423848|
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