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| From: | "Sean Middleditch" <sean DOT middleditch AT usa DOT net> |
| Newsgroups: | comp.os.msdos.djgpp |
| References: | <35FCD776 DOT 759A AT hotmail DOT com> <6tim2b$eel$1 AT wyrm DOT its DOT uow DOT edu DOT au> <4KQ08nRFDDtY AT nedcu4> |
| Subject: | Re: Excluding Unused Functions from EXE |
| Date: | Mon, 14 Sep 1998 15:16:00 -0400 |
| Lines: | 19 |
| Organization: | AwesomePlay Productions |
| NNTP-Posting-Host: | usr04-074.provide.net |
| Message-ID: | <35fd6cc6.0@news.provide.net> |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
>> This is mostly relevant to libraries... if you are just writing a normal >> project, why do you write functions that you don't use? :) > >When you have a graphics package, you are not expected to use every >routine in it, are you ? Any good graphics library is an archive, each object file being a different routine, so in fact unused function s won't be included, assuming you're using a good quality graphics package. Sean Middleditch of AwesomePlay Productions http://www.angelfire.com/biz/aweplay aweplay AT hotmail DOT com
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