Mail Archives: djgpp/1997/02/12/19:05:22
On 12 Feb 1997 08:15:50 GMT alaric AT oasis DOT novia DOT net (Alaric Dailey)
writes:
>Robert Vasquez (digital DOT fx AT worldnet DOT att DOT net) wrote:
>: > What do you mean the source code to the game "floating around"?
>:
>: Exactly what I said, the source code to Quake is floating around on
>the
>: net, not too many people have it though. Its in GCC, and some of it
>: compiles under djgpp.
>
>Since Quake was written in Djgpp it should ALL compile under Djgpp AND
>gcc.
Actually, If Id did the same thing that they did with Doom, then Quake
was most
likely written under GNU, the original FSF compiler.
"DOOM was developed on a NeXT Cube using the Gnu Objective-C compiler
and
the NeXT Step operating system. The code was then ported to the PC and
the
Watcom compiler under the Rational Systems 32-bit DOS extender."
- _More Tricks of the Game Programming Gurus_, Chapter 12, page 398.
Again, I don't know if Quake was developed this way, but I suspect they
did not
use Watcom because you don't see the little banner when you run the game.
-Fwec
- Raw text -