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| Xref: | news2.mv.net comp.os.msdos.djgpp:2672 |
| From: | elric AT wheel DOT ucdavis DOT edu (Jeffrey Taylor) |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: typedef struct inheritance -- not possible? |
| Date: | 12 Apr 1996 16:34:01 GMT |
| Organization: | Davis Community Network - Davis, California, USA |
| Lines: | 12 |
| Message-ID: | <4km0lp$m38@mark.ucdavis.edu> |
| References: | <828969663 DOT 273snx AT techm DOT pl DOT my> <316CE3F5 DOT B8 AT pop DOT atlanta DOT com> |
| NNTP-Posting-Host: | wheel.dcn.davis.ca.us |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Shawn Lee (sdlee AT pop DOT atlanta DOT com) wrote:
: Kenneth Foo wrote:
: > What I'm trying to do is to derive a class called DERIVED from BASE.
: > Hopefully, this avoids those silly constructors during creation.
In C++, a struct is the same as a class, except the default access is
public instead of private. You are not avoiding constructors.
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