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Date: | Wed, 02 Sep 2009 01:54:39 +0100 |
From: | Dave Korn <dave DOT korn DOT cygwin AT googlemail DOT com> |
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Subject: | Re: std::arg() bug : not repetitive ? |
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Angelo Graziosi wrote: > Dave Korn wrote: >> IIUC this is basically fixed in GCC >> HEAD now and 4.5.0 shouldn't suffer the same problem. > > Just for completeness... > > With 4.5-20090827 snapshot, it does: > > $ g++-4.5 arg_bug.cpp -o0 -o arg_bug > > $ ./arg_bug.exe > 0.785398 > 0.785398 > 1 > -3.06287e-17 Thanks for checking up on this. It's possible we might need to add some kind of fpu mode init to the CRT. On the other hand, comment #127 in the PR suggests to me that maybe we need to use the new command-line flag. Hang on a minute... "-fexcess-precision=standard" works only for C and ObjC. > $ g++-4 comp_2.cc -o0 -o comp_2 -I /usr/include/octave-3.2.0/octave > > $ ./comp_2.exe > 0.785398 > 0.785398 > 1 > -3.06287e-17 > > $ g++-4 comp_2.cc -o0 -o comp_2 -I /usr/include/octave-3.2.0/octave -fexcess-pr > ecision=standard > cc1plus: sorry, unimplemented: -fexcess-precision=standard for C++ > > $ Bah. Still, at least the -ffloat-store workaround still helps, for this case at any rate. Also, if you get GCC to use SSE instructions, there's no issue with excess precision: > $ g++-4 comp_2.cc -o0 -o comp_2 -I /usr/include/octave-3.2.0/octave -march=pent > ium4 -msse -mfpmath=sse > > $ ./comp_2.exe > 0.785398 > 0.785398 > 0 > 0 > > $ However it does look like it's not going to get fully fixed for C++ until someone with some serious language-lawyering skills can spend some time defining the exact semantics. cheers, DaveK -- Problem reports: http://cygwin.com/problems.html FAQ: http://cygwin.com/faq/ Documentation: http://cygwin.com/docs.html Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple
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