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Date: | Tue, 28 Jul 2009 11:11:24 +0100 |
From: | Dave Korn <dave DOT korn DOT cygwin AT googlemail DOT com> |
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To: | cygwin AT cygwin DOT com |
Subject: | Re: mingw headers and libraries missing |
References: | <5FE114CB-1BD5-450B-BE50-27D7D665CB7D AT uni-dortmund DOT de> <416096c60907271220x50eaca35nc454c41ad6a92d76 AT mail DOT gmail DOT com> <416096c60907271229n1f87acd0ha410da5dc8c51d54 AT mail DOT gmail DOT com> <C60F7B43-C1F9-444D-9DA6-DF664FF3FC27 AT uni-dortmund DOT de> |
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Georg Troska wrote: > hi, > thank you very much for this information > > Where o I find windsock.h and its library? Do I need a SDK (e.g. Visual > C++) for this? Nope, you need the w32api package (you should probably already have it), this works for both cygwin and mingw compiles and provides headers in /usr/include/w32api and libraries in /usr/lib/w32api that let you use all the standard windows OS functions. The file you're looking for is /usr/include/w32api/winsock2.h (plain 'winsock.h' only gives the old V1 windows socket interface, nobody uses it any more), and the library is /usr/lib/w32api/libws2_32.a, the -I and -L options for the compiler should already be set up correctly so you just write "#include <winsock2.h>" in your C source and add '-lws2_32' to the compiler command line and away you go. Note that you only want this as long as you're using -mno-cygwin; if you decide to write a Cygwin application, you just use the standard POSIX socket functions and don't use winsock2.h or libws2_32.a, and the Cygwin DLL takes care of the rest for you. (It is even possible to write a Cygwin app that bypasses the Cygwin DLL POSIX socket functions and uses the winsock API directly, but it's not a standard thing to do and fraught with possibilities for bugs to arise, so I'd recommend against it.) cheers, DaveK -- Problem reports: http://cygwin.com/problems.html FAQ: http://cygwin.com/faq/ Documentation: http://cygwin.com/docs.html Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple
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