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From: | "Brandon J. Van Every" <vanevery AT indiegamedesign DOT com> |
Subject: | Re: Cygwin installing too much stuff |
Date: | Wed, 18 May 2005 10:34:38 -0700 |
Lines: | 33 |
Message-ID: | <d6fu7a$fmu$1@sea.gmane.org> |
References: | <d6dno2$vli$3 AT sea DOT gmane DOT org> <6709.67302653498$1116400452 AT news DOT gmane DOT org> |
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Gary R. Van Sickle wrote: >Brandon J. Van Every wrote: >> >>It is irritating because I'm on a dialup, and I just wanted >>to grab the small "zip" tool and keep going with my real >>work. Instead I'm waiting waiting waiting waiting on piles >>of downloads that I'm too lazy to go in and figure out. > > Well... since you're waiting anyway, couldn't you use that otherwise-wated > time to "go in and figure [it] out"? When multitasking I prioritize throughput over latency. I went and scrubbed steps for a few hours to keep the landlord happy. All for a 86K download: zip is tiny! It just has the liability of being last in the alphabet. > In this case, you lucked out, because > I'm going to do it for you! See there's a method in my madness. :-) It seems that I could solve these sorts of problems with the "partial" and "curr" views. I did indeed have a partial TeTex download pending, and I actually did need it for what I was compiling. I had just forgotten that I needed it, as I was interrupted in my work last week. Thanks for all the help everyone. -- Cheers, www.indiegamedesign.com Brandon Van Every Seattle, WA When no one else sells courage, supply and demand take hold. -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/
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