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Message-ID: | <79218202D4B9D4118A290002A508E13B79C39B@PNZEXCHANGE> |
From: | Ross Smith <rosss AT pharos DOT co DOT nz> |
To: | "'Emil Briggs'" <emil AT baymountain DOT com>, Ross Smith <rosss AT pharos DOT co DOT nz> |
Cc: | cygwin AT cygwin DOT com |
Subject: | RE: limit for # of items created with "new" ? |
Date: | Wed, 25 Sep 2002 16:36:33 +1200 |
MIME-Version: | 1.0 |
> From: Emil Briggs [mailto:emil AT baymountain DOT com] > > On Tuesday 24 September 2002 10:28 pm, Ross Smith wrote: > > From: Hans Horn [mailto:hannes AT 2horns DOT com] > > > > > // an element of a linked list > > > typedef struct node { > > > node (int _v, node* _n) : v(_v), next(_n) {} > > > int v; > > > node* next; > > > }; > > > > I'm surprised that compiled; the typedef shouldn't be there. > > > > > int main (int argc, char** argv) { > > > // allocate descriptions of points > > > char** points = new char*[NUM_POINTS]; assert(points); > > > > The assert is superfluous; new is guaranteed never to return null. > > > > Except when you are out of memory. No. It throws a std::bad_alloc exception. -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/
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