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| Message-ID: | <38347264.E38D4CD6@cadlab.tu-berlin.de> |
| Date: | Thu, 18 Nov 1999 22:40:52 +0100 |
| From: | Georg Fusz <fusz AT cadlab DOT tu-berlin DOT de> |
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| To: | Cygnus Mailing List <cygwin AT sourceware DOT cygnus DOT com> |
| Subject: | Glaux.dll not found -using MinGw |
I am using MinGw to compile Programs using the OpenGl-Library.
A program using only the OpenGl- and the Glu-lib works wonderfull.
But a program using the glaux.lib stops with the message: "glaux.dll not
found". With WindowsNT there is the OpenGl32.dll and the Glux32.dll in
the directory "system32". There is a big (1.2 MB) glaux.lib in MsDev/Lib
from VisualC++. The glaux.lib from MinGW is much smaller ( ~ 100 kB ).
bezier.exe: $(objects) Makefile
$(CC) -g -o $@ $(objects) -mwindows -lopengl32 -lglu32 -lglaux
Does any body know that problem?
Microsoft gives the source code for a glaux.lib, but I was unable to
compile all sources with (mingw)-gcc. There are some incompabilities
between the headers from mingw and the microsoft source code, where I
was able to change the source code. But I was unable to compile the file
tkdib.c with gcc-2.95. With gcc-2.95.2 (msvcrt) I was able to compile
the file and to build the library. But the program fails while execution
the the function
auxInitWindowA .
int main()
{
LPCTSTR pointer;
char title[] = "Bezier Curves Using Evaluators";
pointer = (LPCTSTR) title;
//---------------------------------------------------
auxInitDisplayMode (AUX_SINGLE | AUX_RGB);
auxInitPosition (0, 0, 500, 500);
auxInitWindowA ( pointer );
// myinit();
// auxReshapeFunc (myReshape);
// auxMainLoop(display);
return(0);
}
Greeting from berlin
Georg Fusz
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