Mail Archives: cygwin/1997/05/15/17:10:59
Hi there,
There's some bad news that maybe is final, at least for me.
I've built another version, that is multithreaded. But, also if is very
fast, you:
1) can make a lot of connection per second but from one only machine(I've
done almost 15 conn/sec)
2) if you connect from two machine at the same time it crash
I think the problem is that all threads share the same memory, so, if they
try to modify at the same time, they crash.
I'vealso utilized a lot of Mutex, but this don't help.
There's no mean to have memory storage space reserved for a thread.
3) Put apart that I can't fork from a thread (cause the library return an
error), so there's no cgi support. Probably this can be done through a
thread that execute the cgi, but at this point, better use msvc++.
I think that I'll put out this new (and last?) version today or tomorrow.
ciao,
-giovanni
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* MATRICE srl *
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* Giovanni Maruzzelli *
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