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| From: | ebritten AT ea DOT oac DOT uci DOT edu (Eric Britten) |
| Subject: | Re: Calling LoadLibrary() |
| 24 Jan 1997 23:34:08 -0800 : | |
| Approved: | cygnus DOT gnu-win32 AT cygnus DOT com |
| Distribution: | cygnus |
| Message-ID: | <Pine.GSO.3.95.970124150832.24936B-100000.cygnus.gnu-win32@rigel.oac.uci.edu> |
| Mime-Version: | 1.0 |
| Original-To: | drs <drs AT inxpress DOT net> |
| Original-cc: | gnu-win32 AT cygnus DOT com |
| In-Reply-To: | <32E81CA2.5EA8@inxpress.net> |
| Original-Sender: | owner-gnu-win32 AT cygnus DOT com |
> Has anyone successfuly loaded a dll or driver using LoadLibrary? The
> following seems like it should work; what am I doing wrong?
>
In Win32 you can't load 16bit dlls with LoadLibrary or LoadLibraryEx.
There is a way to do it though, The Windows 95 Resource Meter applet loads
a 16bit dll to call the free system resources function which does not
exist in Win32. This is accomplished with Flat Thunks.
Eric Britten.
> /**********************code*************************/
> //dll_load.cpp
>
> #include <windows.h>
> #include <iostream.h>
>
> main()
> {
> HINSTANCE hLibrary;
> hLibrary = LoadLibrary("MMSYSTEM.DLL");
> cout << "This is mmsystem's handle: "
> << hLibrary << endl;
>
> if(hLibrary)
> {
> FreeLibrary(hLibrary);
> return 0;
> }
> else
> return 0;
>
> }
>
> /**************makefile************************/
>
> #makefile for dll test
>
> dll_load.exe: dll_load.o
> g++ -o dll_load.exe dll_load.o -mwindows
>
> dll_load.o: dll_load.cpp
> g++ -c dll_load.cpp
> -
> For help on using this list, send a message to
> "gnu-win32-request AT cygnus DOT com" with one line of text: "help".
>
-
For help on using this list, send a message to
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