Mail Archives: cygwin/1996/12/30/15:41:10
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The following code compiles but hangs. If the server fork is removed
it works just fine.
--
|-----------------------------------------------------|
| Ajay M. Desai |
| Software Engineering Consultant MCI Metro |
| Home: mailto:adesai AT erol DOT com Vienna, VA |
| Work: mailto:Ajay DOT Desai AT mci DOT com 703 918-0845 |
| MCI Mail ID: 214-0881 |
|-----------------------------------------------------|
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/*
* Connects to port 1234 on the local host.
*/
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#define NSTRS 3 /* no. of strings */
/*
* Strings we send to the client.
*/
char *strs[NSTRS] = {
"This is the first string from the server.\n",
"This is the second string from the server.\n",
"This is the third string from the server.\n"
};
extern int errno;
int main()
{
char c;
FILE *fp;
int fromlen;
char hostname[64];
struct hostent *hp;
register int i, s, ns;
struct sockaddr_in sin, fsin;
/*
* Before we can do anything, we need
* to know our hostname.
*/
gethostname(hostname, sizeof(hostname));
/*
* Now we look up our host to get
* its network number.
*/
if ((hp = gethostbyname(hostname)) == NULL) {
fprintf(stderr, "%s: host unknown.\n", hostname);
exit(1);
}
/*
* Get a socket to work with. This socket will
* be in the Internet domain, and will be a
* stream socket.
*/
if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("server: socket");
exit(1);
}
/*
* Create the address that we will be binding to.
* We use port 1234 but put it into network
* byte order. Also, we use bcopy (see
* Chapter 14) to copy the network number.
*/
sin.sin_family = AF_INET;
sin.sin_port = htons(1234);
bcopy(hp->h_addr, &sin.sin_addr, hp->h_length);
/*
* Try to bind the address to the socket.
*/
if (bind(s, (struct sock_addr*)&sin, sizeof(sin)) < 0) {
perror("server: bind");
exit(1);
}
/*
* Listen on the socket.
*/
if (listen(s, 5) < 0) {
perror("server: listen");
exit(1);
}
while(1){
/*
* Accept connections. When we accept one, ns
* will be connected to the client. fsin will
* contain the address of the client.
*/
if ((ns = accept(s, (struct sock_addr*)&fsin, &fromlen)) < 0) {
perror("server: accept");
exit(1);
}
if (fork() == 0){
/*
* We'll use stdio for reading the socket.
*/
fp = fdopen(ns, "r");
/*
* First we send some strings to the client.
*/
for (i = 0; i < NSTRS; i++)
send(ns, strs[i], strlen(strs[i]), 0);
/*
* Then we read some strings from the client
* and print them out.
*/
for (i = 0; i < NSTRS; i++) {
while ((c = fgetc(fp)) != EOF) {
putchar(c);
if (c == '\n')
break;
}
}
/*
* We can simply use close() to terminate the
* connection, since we're done with both sides.
*/
close(ns);
exit(0);
}
else{
close(ns); // parent
}
}
return(0);
}
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/*
* Connects to the local host at port 1234.
*/
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <unistd.h>
#define NSTRS 3 /* no. of strings */
/*
* Strings we send to the server.
*/
char *strs[NSTRS] = {
"This is the first string from the client.\n",
"This is the second string from the client.\n",
"This is the third string from the client.\n"
};
extern int errno;
main()
{
char c;
FILE *fp;
char hostname[64];
register int i, s;
struct hostent *hp;
struct sockaddr_in sin;
/*
* Before we can do anything, we need to know
* our hostname.
*/
gethostname(hostname, sizeof(hostname));
/*
* Next, we need to look up the network
* address of our host.
*/
if ((hp = gethostbyname(hostname)) == NULL) {
fprintf(stderr, "%s: unknown host.\n", hostname);
exit(1);
}
/*
* Get a socket to work with. This socket will
* be in the Internet domain, and will be a
* stream socket.
*/
if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("client: socket");
exit(1);
}
/*
* Create the address we will be connecting to.
* We use port 1234 but put it into network
* byte order. Also, we use bcopy (see Chapter
* 14) to copy the network number.
*/
sin.sin_family = AF_INET;
sin.sin_port = htons(1234);
bcopy(hp->h_addr, &sin.sin_addr, hp->h_length);
/*
* Try to connect to the address. For this to
* succeed, the server must already have bound
* this address, and must have issued a listen()
* request.
*/
if (connect(s, (struct sock_addr*)&sin, sizeof(sin)) < 0) {
perror("client: connect");
exit(1);
}
/*
* We'll use stdio for reading
* the socket.
*/
fp = fdopen(s, "r");
/*
* First we read some strings from the server
* and print them out.
*/
for (i = 0; i < NSTRS; i++) {
while ((c = fgetc(fp)) != EOF) {
putchar(c);
if (c == '\n')
break;
}
}
/*
* Now we send some strings to the server.
*/
for (i = 0; i < NSTRS; i++)
send(s, strs[i], strlen(strs[i]), 0);
/*
* We can simply use close() to terminate the
* connection, since we're done with both sides.
*/
close(s);
exit(0);
}
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Content-Type: text/plain; charset=us-ascii; name="Makefile"
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all: server.exe client.exe
server.exe: server.c
gcc -g -o $@ $<
client.exe: client.c
gcc -g -o $@ $<
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