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GNU Go Documentation

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9.6.6 Threats and Followup Value

Followup value refers to value which may acrue if we get two moves in a row in a local area. It is assigned for moves that threaten to attack or defend a worm or dragon. Also, since GNU Go 3.2 the influence module makes an assessment of the possible purely territorial followup moves. In cases where these two heuristics are not sufficient we add patterns with a followup_value autohelper macro.

Usually, the followup value gives only a small contribution; e.g. if it the followup value is very large, then GNU Go treats the move as sente by doubling its value. However, if the largest move on the board is a ko which we cannot legally take, then such a move becomes attractive as a ko threat and the full followup value is taken into account.


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