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This file documents GNU Go, a Go program and its sources.
This is Edition 3.2 of the GNU Go Program Documentation
Copyright 1999, 2000, 2001 and 2002, The Free Software Foundation, Inc. Permission is granted to make and distribute verbatim or modified copies of this manual is given provided that the terms of the GNU Free Documentation License (see section A.2 GNU FREE DOCUMENTATION LICENSE) are respected.
Permission is granted to make and distribute verbatim or modified copies of the program GNU Go is given provided the terms of the GNU General Public License (see section A.1 GNU GENERAL PUBLIC LICENSE) are respected.
1. Introduction What is GNU Go ? 2. Installation Installing GNU Go 3. Using GNU Go
Programmer's Introduction
4. GNU Go engine overview Overview of the GNU Go engine 5. Analyzing GNU Go's moves 6. Application Programmers Interface to GNU Go API to the GNU Go engine 7. Handling SGF trees in memory 8. The Board Library The basic go board library.
GNU Go Internals
9. Move generation How GNU Go generates moves 10. Worms and Dragons Dragons and Worms 11. Eyes and Half Eyes Eyes and half eyes 12. The Pattern Code Pattern database 13. The DFA pattern matcher The DFA Pattern Matcher 14. Tactical reading Tactical Reading 15. Life and Death Reading Life and Death reading: Owl and Life 16. Influence Function 17. Moyo Estimation of Moyos : Bouzy's 5/21 algorithm 18. Utility Functions `utils.c' and `printutils.c' 19. Incremental Algorithms in Reading 20. The Go Text Protocol 21. Regression testing
Appendices
A. Copying Software and Documentation Licenses
Indices
Concept Index Functions Index
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