Buy the book!
|[ < ]||[ > ]||[ << ]||[ Up ]||[ >> ]||[Top]||[Contents]||[Index]||[ ? ]|
This chapter describes annotations in . Annotations are designed to interface to graphical user interfaces or other similar programs which want to interact with at a relatively high level.
1.1 What is an Annotation? What annotations are; the general syntax. 1.2 The Server Prefix Issuing a command without affecting user state. 1.3 Values Values are marked as such. 1.4 Frames Stack frames are annotated. 1.5 Displays can be told to display something periodically. 1.6 Annotation for Input Annotations marking 's need for input. 1.7 Errors Annotations for error messages. 1.8 Information on Breakpoints Information on breakpoints. 1.9 Invalidation Notices Some annotations describe things now invalid. 1.10 Running the Program Whether the program is running, how it stopped, etc. 1.11 Displaying Source Annotations describing source code. 1.12 Annotations We Might Want in the Future Annotations which might be added in the future.
|webmaster||delorie software privacy|
|Copyright © 2003 by The Free Software Foundation||Updated Jun 2003|