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The default file name is determined by the name of the unit that the file contains. The name is formed by taking the full expanded name of the unit and replacing the separating dots with hyphens and using ^lowercase^uppercase^ for all letters.
An exception arises if the file name generated by the above rules starts with one of the characters a,g,i, or s, and the second character is a minus. In this case, the character ^tilde^dollar sign^ is used in place of the minus. The reason for this special rule is to avoid clashes with the standard names for child units of the packages System, Ada, Interfaces, and GNAT, which use the prefixes s- a- i- and g- respectively.
The file extension is `.ads' for a spec and `.adb' for a body. The following list shows some examples of these rules.
Following these rules can result in excessively long
file names if corresponding
unit names are long (for example, if child units or subunits are
heavily nested). An option is available to shorten such long file names
(called file name "krunching"). This may be particularly useful when
programs being developed with GNAT are to be used on operating systems
with limited file name lengths. See section 13.2 Using gnatkr.
Of course, no file shortening algorithm can guarantee uniqueness over
all possible unit names; if file name krunching is used, it is your
responsibility to ensure no name clashes occur. Alternatively you
can specify the exact file names that you want used, as described
in the next section. Finally, if your Ada programs are migrating from a
compiler with a different naming convention, you can use the gnatchop
utility to produce source files that follow the GNAT naming conventions.
(For details see section 7. Renaming Files Using gnatchop.)
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